New Dev Blog: Sith Inquisitor |
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Feb 05, 2010 - 7:06 AM - by Zeveron
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Composing the Sith Inquisitor
This week's Friday update is... *drumroll* a dev blog! Woo! Writer Rebecca Harwick shares her thoughts about the Sith Inquisitor Enjoy.
Quote:
“Through victory, my chains are broken. The Force shall free me.”
How to explain the Sith Inquisitor?
I could tell you that the Sith Inquisitor is the Emperor Palpatine to the Sith Warrior’s Darth Vader, but that sells it short. The archetype is just inspiration. It’s not the destination, or the road we take to get there, but the guide. The Sith Inquisitor is Raistlin. The Sith Inquisitor is Lucifer. The Sith Inquisitor is Julius Caesar. The Sith Inquisitor is what you make him.
When we set out to build our game, we knew we needed more than one Sith class. The original trilogy only has two Sith in it, but they couldn’t be more different: the heavily armored brutal physicality of Darth Vader compared to the frail but immensely powerful Emperor Palpatine. When we extend our inspiration to Episodes I-III and The Clone Wars cartoons, Count Dooku, Darth Maul, and Asajj Ventress further expand our concept of what a Sith can be. Is a Sith a lithe quick fighter who uses the Force to enhance his/her physical combat prowess, a calculating deceiver adept at Lightsaber duels, or a master manipulator and amasser of dark side secrets? Does a Sith use one lightsaber, two Lightsabers, or a dual-bladed Lightsaber? Having multiple Sith classes allows us to embrace all of those Sith inspirations, instead of having one Sith class that was the jack-of-all-trades and the master of none.

But BioWare and LucasArts have always been about story, so it’s not just the Lightsabers and the Force powers that differentiate the two Sith classes. With two Sith classes, we have the opportunity to explore the Sith order from two very different perspectives, to develop a more complete picture of the Sith Empire at the time our game is set, and to present strikingly different character arcs and choices.
Whereas the Sith Warrior class is all about the martial side of the Sith, the Inquisitor is about the darkest of dark side secrets; everything that’s weird and unsettling and dangerous about the Force. The Inquisitor is about power not (solely) through brute force and intimidation, but through manipulation, corruption, and knowledge.
And where that other Sith class starts in a position of privilege, born to lead and prepared from childhood for training at the Academy on Korriban, the Sith Inquisitor begins the game as a slave, plucked from obscurity and toil in a highly stratified, unforgiving Empire because of his Force-sensitivity and sent to become a Sith or die.

The Inquisitor quickly learns that the opportunity the Sith promises if he passes his trials comes with its own set of rules and masters. The so-called freedom of the Sith is reined in by deep traditions and a society where the powerful do their utmost to keep their inferiors under control. Does the Inquisitor seek power within the traditions of the Sith, playing the game by the unspoken rules of the Lords of Korriban, or does he pursue personal power at the expense of the Empire? Perhaps he eschews both personal power and the Empire to follow the light in a society steeped in dark side temptations—easily the most difficult path of them all? The Sith Inquisitor is about the individual at odds with the community, and whether to ultimately embrace that community, transform it, or act in defiance of it.
But of course, these themes are, again, just starting places. Player choice ultimately determines how the story plays out. I will say that yes there are some freaky artifacts involved and maybe a Force ghost or two, and lots of opportunity to apply lightning in some very persuasive ways. But there are also opportunities for a more subtle approach: “Look the innocent flower, but be the serpent under it.” Manipulate, corrupt, and play Sith against Sith.
Congratulations, slave. You’ve won your freedom. Now what are you going to do with it?
Rebecca Harwick
Writer
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Zeveron's comments:
Nothing new. Not that I expected anything new due to Sean's statement from last week. Interesting though, as always.
Discuss the Blogpost on the official forums
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12 Replies | 80 Views
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Animosity on MSInformer! |
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Feb 02, 2010 - 4:30 PM - by Indelible
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Midnight Squadron have now put up the latest edition of MSInformer, featuring none other than one of our esteemed leaders - indelible - as well as our Eve Division leader - huojin.
We talk a bit about us, a bit about SWTOR and I generally rant a lot ;-)
You can check out Episode 4 of the MSInformer podcast by clicking this part of the post. Not this part.
And don't forget: Animosity will be launching our very own podcast very, very, very soon ;-)
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13 Replies | 107 Views
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Private Message Spam Solution |
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Jan 29, 2010 - 1:38 PM - by Indelible
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Private Message Spam Solution
We have recently come under attack from private message spammers. These spammers are creating accounts on the Animosity website and then posting various messages to users, some claiming to be admin users on our boards or from other boards. Some messages are just the standard spam messages you get in your email accounts. Some of these messages contain links and others ask you to reply to them to get links to websites etc.
Over the past few weeks we have tried various methods to curtail the actions of these users in order to protect our genuine members. We have diligently banned accounts as and when they are discovered as well as changed our CAPTCHA method on registration. Neither of these methods have impacted the actions of these unwanted users and we have decided to take a more direct approach to dealing with the problem.
As such we have now revoked the right for any user who is not a Member, Senior Member, Moderator, Officer, Division Leader, Guild Leader or Retired Guild Leader to use various functions on the site. Previously we were very relaxed in our approach to non-guild members on our site but the security of our members has always come first. As of this moment non-guild member users will not be able to send private messages or emails or view personal profiles, as well as being restricted in the content they can access and participate in on our site.
We realise that this solution is not ideal as it prevents potential candidates from contacting members of the leadership team with questions about Animosity prior to applying and also prevents guest members who we are friendly toward from accessing out site and participating in community orientated discussion. Over the next few days we will be bringing in an additional rank that will be given out on request to verified friendly members. We will also be creating an FAQ thread for applicants, which will contain contact information for people wanting to ask questions of the Animosity leadership team prior to applying.
We would ask that members keep an eye out for any continued abuse of our site as we move forward. This is hopefully the final nail in the coffin when it comes to unwanted spam on these boards.
Today we usher in a spam free age. An age where I can buy Viagra without fear of having my credit card details stolen. An age where I can sit at my PC and read my Private Messages knowing that each and every one of them is important.
Ladies and gentlemen of Animosity, welcome to the Age of the Righteous PM.
(Please note that this solution is going to be discussed within the Leadership and may well change in the future or be reversed entirely depending on various circumstances. Gotta love the bureaucracy<3)
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4 Replies | 51 Views
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Battlefield: Bad Company2 - BETA!!! |
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Jan 27, 2010 - 11:30 PM - by Desy
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Beta Information:
So as you all know the Battlefield: Bad Company 2 beta starts tomorrow and we are quite excited. All you need to do to get into beta is pre-order the game.
More information here:
Quote:
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Originally Posted by EA
When's the Beta
First, let's start by making the official time and date of the Beta the start of this Blog in what will be and EPIC moment in DICE's PC History! The PC Beta begins this Thursday, January 28th at approximately 6pm CET, 12pm EST, and 9am PST time!!!!!!! :-D
Where to Get It
The Client will be downloadable from server partner websites and Steam starting at the above listed time at a file size of 1.5GB. Here's a hyper-link reminder http://bit.ly/4GJk2a on which retailers will provide PC Beta access through pre-ordering.
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Server Information:
We have officially pre-ordered a 32 Slot server from our server company and are all set to represent Animosity on 0-Day. At current we have 3 months paid at a cost of $39.95 a month so in order to keep it up and running we would love the support of everyone interested in playing to toss us a few gold >.<

The server doesn't go live until 0-Day but here is the reserved IP:
32 Players Battlefield Bad Company 2 - PREORDER
Pending Install - 68.232.165.29:19567
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21 Replies | 166 Views
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For Animosity Cartel Recruiters |
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Jan 19, 2010 - 1:28 PM - by Huojin
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The Pitch
Used once communication between recruiter and recruit has commenced
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Animosity Cartel is a division of the Animosity-Guild.net, we are a large multi-gamining community. Involved in many games from RTS/FPS and other MMO's. So we have a pretty lengthy application process that many other corps in eve do not have.
It helps us get more info about our possible new members, and helps weed out the corp thiefs. Aswell as the people that just join corps to gank people. They normally do not want to go though our process.
The way we go about brining in new members is pretty stright forward. The running policy for all divisions of Animosity Cartel are the following.
- In-Game App to Antagonism University.
- You are part of ANTY for a 30 day trial period.
- Register on the forums ASAP.
- Be active on forums and Vent.
- During that 30 days you must put in an eve application on our official site.
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1 Reply | 56 Views
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Battlefield Bad Company 2 |
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Jan 18, 2010 - 11:39 PM - by Desy
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There are a number of us here at Animosity that are very eagerly looking forward to this up and coming shooter. We have decided to move the CoD4 server and change it over to a BBC2 Server upon the games launch with major financial support from commi3. Now we would like to encourage anyone that intends on playing this game to donate to the server to keep it up and running and keeping it strong. As an incentive any guild member that donates $25 or more will receive basic admin privileges to the server.
Beta (with pre-order):
January 28, 2010
Release:
March 2, 2010
Pre Order Here!
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38 Replies | 369 Views
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